Two Point Museum Beginner’s Guide – Tips to Build a Thriving Museum
Two Point Museum is the kind of game that lures you in with wit and charm, but before you know it, you’re in over your head financially because you’ve spent too much on high-end exhibits and not enough on necessities.
After a lot of trial and error; I’ve put together some essential tips & tricks that’ll have you building a successful, fun & well-organized museum without getting bogged down in typical newb pitfalls…
Early on, It’s All About Handling Your Money
The first error I made was assuming that I could just construct a far-out museum and they would arrive. Nope. Take care, or you’ll be losing money in the first months.
Ticket prices do count – Too expensive, visitors won’t show up; too cheap, and you won’t make enough to keep going. Experiment until you find the sweet spot…
Gift Shops and Cafés Are Lifesavers – I had no idea how much money these would bring in. Placing them in high-traffic areas (especially by the exit) keeps the cash register ringing.
Watch Your Expenses – It’s easy to overspend on elaborate decor & high-priced staff initially but maintenance fees add up. Monitor your budget.
Grants & Sponsorships to the Rescue – You can secure additional money once you complete research projects or gain benefactors with large budgets supporting you… Invest wisely.
Your Museum Layout Matters the Most
In the beginning, I would just put displays where they fit, but it left me with congested halls, angry tourists, and staff struggling to find their way. Once I started planning, my museum was much easier to set up.
Don’t Create Dead Ends – I made the mistake of creating deep hallways with only one entrance. That created traffic and disturbed guests. Open spaces work best.
Central Attractions Work Best – If you position your biggest exhibits in the center of the museum, people are more likely to venture further.
Leave Room for Growth – Expanding is expensive so it’s always simpler to plan with room for upgrades rather than trying to pack everything in from day one.
Rest Areas Keep Visitors Happy – Vending machines, benches, and restrooms prevent people from leaving early. I learned this the hard way after my first museum emptied out in record time.
Balancing Education and Fun is a Challenge
One of the hardest parts about Two Point Museum is getting the proper balance of educating visitors and keeping them entertained. They walk away if they’re bored, and they don’t learn enough if your museum loses credibility.
Mix Up Your Exhibits – I started out with a history-themed museum but found that mixing in science, art, and pop culture brought in more visitors.
Interactive Displays Matter – Touchscreens, virtual reality experiences, and live performances make a huge difference in keeping visitors engaged.
Rotating Exhibits Is the Solution – If visitors get used to seeing the same thing over and over, they won’t come back. Seasonal displays or short-term exhibits keep it fresh.
Read Visitor Complaints – Complaints of boredom usually indicate it’s time to bring in something new. I ignored this at first, and my attendance rates fell through the floor.
Staff Make or Break Your Museum
I learned the hard way that hiring miscellaneous staff and hoping they’d do well isn’t good enough. To have smooth operations you need the right individuals in the right positions.
Specialists Pay Off – A decent curator will enhance exhibit quality, and a quality janitor can prevent breakdowns before they happen.
Training Pays Off – The more your staff are trained, the better they work. My security staff stopped half of the burglaries after we trained them.
Underpaid Staff Work Slower – When you don’t pay people well; they become demotivated, and everything falls apart… a slight pay increase upfront prevents larger problems later on.
Give Staff Adequate Breaks – When I didn’t include a staff room in my design, my staff started leaving left and right. Learned that the hard way.
Be Prepared for Problems
Things are fine until suddenly something goes wrong—and in Two Point Museum, it actually will. The earlier you prepare for problems -> the better.
Power Outages Can Take Down Key Exhibits – I neglected backup generators at first and it cost me thousands when a complete wing went out.
Vandalism and Theft Happen – If your museum gets too busy -> expect problems. Security cameras and guards scare people off from stealing or destroying artifacts.
Climate Control is Real – Certain exhibits are fragile and if you don’t control temperature and humidity,: you’re going to spend a fortune on repairs.
People Get Sick – If too many people get sick, they leave early. Hand sanitizer stations/better ventilation prevent disease outbreaks.
Growing the Right Way
The moment you start making a steady income it’s easy to expand as fast as possible. However, expanding too fast can wreck your budget.
Grow in Phases – I tried to build too many new rooms at once and spent all my cash… growing in phases works much better.
Prestige Attracts Better Visitors – As your museum becomes famous, you’ll get VIP visitors, celebrity historians, and benefactors who donate more money. Impress them and they’ll contribute more.
Structured Sections Work Best – Instead of scattering exhibits randomly, theme your rooms—a Dinosaur Wing, an Art Gallery, a Space Exploration Zone. It makes the whole museum look more professional.
Invest in Research – Adding exhibits, gaining access to new technology, and improving visitor experience keeps your museum at the top.