The Pit: Infinity – Weapon Accuracy Guide
All Ranged Weapons will shoot exactly where the reticle is, with bullets traveling as physical objects in the world. Each Weapon has a Range of Damage, which is modified by a number of factors. These include Player Skill with that Weapon type, the quality of the Weapon itself, and several Universal Modifiers like Crouching, or using a Weapon on full automatic. Below is the list of Shot Qualities that can occur when shooting:
SHOT QUALITIES
● Glancing – [*]Glancing → Always does 1 damage
● Half-Damage → Does half of the initial Damage output of the Weapon
● Minimum Damage → Does the minimum amount of damage in the Weapon’s Damage range
● Normal Damage → No modifier to damage
● Max Damage → Does the maximum amount of damage in the Weapon’s Damage range
● Critical → Does x2 the amount of the initial Damage output of the Weapon