The Pit: Infinity – Weapon Accuracy Guide

Weapon Accuracy

All Ranged Weapons will shoot exactly where the reticle is, with bullets travelling as physical objects in the world. Each Weapon has a Range of Damage, which is modified by a number of factors. These include Player Skill with that Weapon type, the quality of the Weapon itself, and several Universal Modifiers like Crouching, or using a Weapon on full automatic. Below is the list of Shot Qualities that can occur when shooting:

 

 

SHOT QUALITIES

● Glancing – [*]Glancing → Always does 1 damage

 

● Half-Damage → Does half of the initial Damage output of the Weapon

 

● Minimum Damage → Does the minimum amount of damage in the Weapon’s Damage range

 

● Normal Damage → No modifier to damage

 

● Max Damage → Does the maximum amount of damage in the Weapon’s Damage range

 

● Critical → Does x2 the amount of the initial Damage output of the Weapon

 

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