Loop Hero - Resources And Generation Guide - MGW | Video Game Guides, Cheats, Tips And Walkthroughs

Loop Hero – Resources and Generation Guide

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Resources and Generation

General theory and hypothesis

The following table gives you some rules of thumb to obtain the different resources. This is based on my observation and some common game logic but may be proven wrong.

 

ResourcePossible Origin

Craft fragment – Killing Artificial life

 

Living fabric – Killing Living creatures

 

Memory fragment – Card overflow, killing watchers, crossing cemetery (with the upgrade)

 

Noticeable change – Transforming a tile (100% drop)

 

Pitiful remains – Killing undead

 

Preserved Pebbles – Placing rock, mountain, crossing cemetery

 

Ration – Placing meadow, killing enemies inside wheat fields, killing scarecrow

 

Scrap metal – Item overflow

 

Shapeless masses – Killing a liquid monster

 

Stable branches Crossing groves, killing ratewolf and scarecrow

 

 

All known origins per resources

ResourceOrigin Rate

Craft fragment – Slime – 0-1

Craft fragment – Chest – 2

Living fabric – Bandit – 0-1

Living fabric – Ratwolf – 0-1

Living fabric – Spider – 0-1

Memory fragment – Card overflow – 1

Memory fragment – Cemetery (Crossing when upgraded) – 1

Noticeable change – Blooming meadow (Transforming) – 1-2

Noticeable change – Ransacked Village (Transforming) – 1-2

Pitifull remains – Skeleton – 1

Pitifull remains – Vampire – 0-1

Preserved Pebbles – Cemetery (Crossing) – 1-2

Preserved Pebbles – Mountain (Placing) – 1-2

Preserved Pebbles – Rock (placing) – 1-2

Preserved Pebbles – Treasury (Placing next to it) – 2

Ration – Meadow (Placing) – 1-2

Ration – Treasury (Placing next to it) – 2

Ration – Wheatfields (If enemy inside) – 0-1

Ration – Scarecrow – 0-1

Ration – Ratwolf – 0-2

Scrap metal – Treasury (Placing next to it) – 1

Scrap metal – Item overflow – 1

Shapeless masses – Slime – 0-1

Stable branches – Grove (Crossing) – 1-2

Stable branches – Treasury (Placing next to it) – 1-2

Stable branches – Ratwolf – 0-2

Stable branches – Scarerow – 0-1

Stable branches – Chest – 4

 

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