Loop Hero - Enemy Spawns Guide - MGW

Loop Hero – Enemy Spawns Guide

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ENEMY

SPAWNS

CONDITIONS

Slime ⪼ 5% chance of spawning on Wasteland tiles
once a day
Ratwolf ⪼ spawns every 2 days on Grove tiles
– can move to adjacent tiles
Spider ⪼ spawns every day on an adjacent tile from
Spider Cocoon tiles
Skeleton ⪼ spawns every 3 days on Cemetary tiles
⪼ starting Chapter III alternates with Skeleton Archers
Skeleton
Archer
⪼ spawns every 3 days on Cemetary tiles
starting Chapter III
⪼ alternates with Skeletons
Cracked
Skeleton
⪼ 50% chance of spawning from
killed Skeletons and Skeleton Archers
Chest ⪼ spawns once per loop from Battle Field
and Shipwreck tiles
Mimic ⪼ has a chance of spawning from Battle Field
tiles instead of normal chests
Blood
Clot
⪼ spawns every 4 days on Blood Path tiles
Ghost ⪼ chance of spawning after killing enemies
with an adjacent BattleField or Shipwreck tile
Ghost of
a Ghost
⪼ chance of spawning after killing a Ghost
with an adjacent BattleField or Shipwreck tile
Prime
Matter
⪼ chance of spawning after killing a Ghost of a Ghost
with an adjacent BattleField or Shipwreck tile
Vampire ⪼ added to any battle on tiles adjacent
to a Vampire Mansion tile
Vampire
Mage
⪼ added to any battle on tiles adjacent
to a Vampire Mansion tile that is adjacent to an
Abandoned Bookery tile
Swarm of
Bats
⪼ summoned by Vampires or Vampire Mages when they
fall below 50% Health (if there is an empty tile in combat)
Watcher ⪼ added to any battle within range of Temporal Beacon
tiles if no Vampire Mansion in range
Watcher
Mage
⪼ added to any battle within range of Temporal Beacon
tiles adjacent to Abandoned Bookery tile if no
Vampire Mansion in range
Tome ⪼ added to any battle on tiles adjacent to
Abandoned Bookery tiles
Goblin ⪼ every day on an adjacent tile
from Goblin Camp tiles
Goblin
Leader
⪼ replaces one Goblin when there are 2 or more
Goblins on one tile
Goblin
Archer
⪼ added to any battle adjacent to Goblin Lookout tiles
Ghoul ⪼ spawns once per loop in groups of four
on Ransacked Village tiles
Bandit ⪼ spawns every 2 days from adjacent Bandit Camp tiles
⪼ prioritizes Village tiles for spawning
Harpy ⪼ spawns every 2 days from Mountain Peak tile onto
any tile
Gargoyle ⪼ spawns every 3 days from Empty Treasury tiles onto
any tile
Flesh
Golem
⪼ spawns from Blood Grove tiles after
12 kills on any tiles adjacent to Blood Grove tile
⪼ Still checking how many kills are needed exactly
Living
Armor
⪼ spawns from Smith’s Forge tiles after giving 6 items
Mosquito ⪼ spawns every 3 days on Swamp tiles
Scarecrow ⪼ spawns every 4 days on Wheat Fields or
Overgrown Field tiles
Field of
Blades
⪼ created on empty tiles during any battle on
Overgrown Field tiles
Scorch
Worm
⪼ spawns every 2 days on Ruins tiles
Fishman ⪼ spawns every 3 days from Reed tiles
Siren ⪼ spawns once per loop from Shipwreck tiles
Jellyfish ⪼ can be summoned by Sirens in Chapter III or higher
Wooden
Warrior
⪼ spawns every 2 days on ‘A Village?’ tiles
Dark
Slime
⪼ spawns when any Roadside spawning tile is
destroyed by Oblivion card while the spawning tile
has a unit on it
⪼ is not visible on the map, but you will
still encounter it

 

Loop Hero – Warrior Guide for Infinite Loops

 

  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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