Soulstone Survivors Guide: All Active and Passive Abilities - MGW

Soulstone Survivors Guide: All Active and Passive Abilities

Soulstone Survivors Guide: All Active and Passive Abilities

The following guide lists all of the passive and active abilities available in Soulstone Survivors.

 

 

All Active Abilities

1 Blizzard Conjures a blizzard over a random enemy, hitting enemies multiple times, causing a total of 400 damange and applying Chill with every hit.
Chill: Reduces movement speed by 5% for 10 seconds.
2 Bloodlust
Empower you and all your nearby allies, increasing movement speed by 20% and attack speed by 20% for 10 seconds.
3 Chain Lightning Hurls a lightning bolt at a random enemy, causing 170 damage, applying Confusion and then jumping to 5 additional nearby targets if possible.
Confusion: Increases chance to receive critical strikes by 10% for 8 seconds.
4 Chaos Bomb Throws a chaos bomb in an area in front of you, causing a random amount of damage between 1 and 400 and applying powerful Effects.
Effects: Describes any positive or negative effects in a target.
5 Chaos Golem
Summon 1 chaos golem to fight for you. A maximum of 1 units can be active at any time.
6 Death Claw Conjures a chaoritc death claw at the feet of a random enemy, causing a random amount of damage between 1 and 600 and applying powerful Effects.
Effects: Describes any positive or negative effects in a target.
7 Festering Strike Causes 150 damage and applies Poison to all enemies around you.
Poison: Deals 400 damage over 25 seconds.
8 Fire Bolt Shoots a fiery projectile in the direction you are aiming at, causing 200 damage and applying Burn.
Burn: Deals 300 damage over 10 seconds.
9 Fire Wall Creates a wall of fire at the feet of a random enemy, applying Burn to any enemy that crosses it.
Burn: Deals 500 damage over 10 seconds.
10 Flame Wave Causes a large explosion at your position, dealing 150 damage to nearby enemies, applying Burn, Stun and pushing them back.
Burn: Deals 300 damage over 10 seconds. Stun: Unable to perform any action for 2 seconds.
11 Frost Bolt Fires an icy projectile in the direction you are aiming at, piercing through enemies in a line, causing 300 damage and inflicting Chill.
Chill: Reduces movement speed by 20% for 10 seconds.
12 Frozen Warhammer Conjures a frozen warhammer to slam targets in front of you, dealing 180 damage and an extra 15 damage per stack of Chill in the target. Applies Chill.
Chill: Reduces movement speed by 10% for 10 seconds.
13 Glacier Summons a large glacier over a random enemy, dealing 600 damage and pushing enemies back, inflicting Stun and Chill.
Stun: Unable to perform any action for 2 seconds. Chill: Reduces movement speed by 60% for 10 seconds.
14 Intimidating Shout
Weakens all nearby enemies, reducing their damage by 50% for 12 seconds.
15 Lightning Bolt Fires a lightning projectile towards a random enemy, piercing through enemies in a line, causing 700 damage and inflicting Confusion.
Confusion: Increases chance to receive critical strikes by 15% for 8 seconds.
16 Meteor Hurls a large meteor at a random enemy, dealing 500 damage and strong pushback, inflicting Stun and Burn.
Stun: Unable to perform any action for 6 seconds. Burn: Deals 200 damage over 10 seconds.
17 Meteor Shower Lots of small meteorites hit the ground around a random enemy, dealing 100 damage per meteorite and inflicting Stun and Burn.
Stun: Unable to perform any action for 5 seconds. Burn: Deals 250 damage over 10 seconds.
18 Might
Empower you and all your nearby allies, increasing all damage done by 40% for 10 seconds.
19 Piercing Shout
Weakens all nearby enemies, reducing their armor power by 30 for 5 seconds.
20 Poison Bolt Fires a poisonous projectile in the direction you are aiming at, inflicting Poison to enemies in a large area.
Poison: Deals 600 damage over 25 seconds.
21 Poison Bomb Throws a poison bomb at a random enemy, dealing 40 damage and applying Poison instantly to targets hit, leaving a poison puddle in the ground.
Poison: Deals 400 damage over 25 seconds.
22 Shadow Bolt Fires a shadowy projectile towards a random enemy, piercing through enemies in a line, inflicting Doom.
Doom: Causes 600 damage after 5 seconds. Damage is increased with new applications and duration refreshed. If Doom accumulates more damage than the target has health, it will instantly execute the target.
23 Shadow Spikes Shadow spikes are summoned from the ground in a straight line towards a random enemy, causing 250 damange and applying Doom.
Doom: Causes 350 damage after 5 seconds. Damage is increased with new applications and duration refreshed. If Doom accumulates more damage than the target has health, it will instantly execute the target.
24 Shield Wall
Empower you and all your nearby allies, increasing your armor power by 200 for 4 seconds.
25 Skeletal Archers
Summon 2 skeletal archers to fight for you. A maximum of 4 units can be active at any time.
26 Skeletal Mage
Summon 1 skeletal mage to fight for you. A maximum of 4 units can be active at any time.
27 Skeletal Warriors
Summon 3 skeletal warriors to fight for you. A maximum of 12 units can be active at any time.
28 Smite
Smite enemies at a random location after 3 seconds with holy light, dealing 700 damage to enemies and healing 5 health to allies.
29 Subdue A powerful strike in the direction you are aiming at, dealing 50 damage and an extra 5 damage per stack of Bleed in the affected targets, applying Fragility.
Fragility: Increases all damage received by 12% for 6 seconds.
30 Templar’s Verdict
Inflict your judgement at a random enemy’s position, causing 300 damage to enemies in the area. Damage is multiplied by 3 on critical strikes.
31 Thrust Hit enemies in a long line in front of you dealing 250 damage and applying Bleed.
Bleed: Increases critical strike chance by 5%. Deals 100 damage over 15 seconds.
32 Thunder Clap Hit the ground in front of you calling a thunder strike, dealing 350 damage and applying Stun and Confusion.
Stun: Unable to perform any action for 2 seconds. Confusion: Increases chance to receiving critical strikes by 20% for 8 seconds.
33 Thunder Strike Calls down thunder to strike a random enemy, dealing 600 damage and pushing enemies back, inflicting Stun and Confusion.
Stun: Unable to perform any action for 4 seconds. Confusion: Increases chance to receiving critical strikes by 20% for 8 seconds.
34 Void Creates a void at a random position that pulls enemies in a large area towards its position for 6 seconds, applying Doom. Not effective against very heavy enemies.
Doom: Causes 240 damage after 5 seconds. Damage is increased with new applications and duration refreshed. If Doom accumulates more damage than the target has health, it will instantly execute the target.
35 Whirlwind
You spin with your weapons, causing 100 damage to all enemies around you.
36 Stomp You stomp the ground, causing 400 damage and applying Fragility and Stun to all enemies around you.
Fragility: Increases all damage received by 9% for 6 seconds. Stun: Unable to perform any action for 4 seconds.
37 Double Slash You slash forward two times, causing a total of 80 damage and applying Bleed.
Bleed: Increases critical strike chance by 1%. Deals 20 damage over 15 seconds.
38 Throw Axe Throws an axe forward hitting enemies in a line, and then coming back to your current position, causing 200 damage and applying Bleed every time it goes through enemies.
Bleed: Increases critical strike chance by 2%. Deals 200 damage over 15 seconds.
39 Fire Slash Sends a fiery slash forward, causing 50 damage and applying Burn. Burn: Deals 100 damage over 10 seconds.
40 Fire Walk For the next 6 seconds, leave a trail of fire behind you, applying Burn every 1 seconds to enemies standing in the fire. Burn: Deals 70 damage over 10 seconds.
41 Combustion You emit an aura of fire for 6 seconds, causing 20 damage and applying Burn to enemies that stay near you every 0.5 seconds
Burn: Deals 60 damage over 10 seconds.
42 Flamethrower You launch a continous pillar of flames forward for 6 seconds, causing 30 damage and applying Burn every 0.25 seconds to enemies that are caught in its path.
Burn: Deals 30 damage over 10 seconds.
43 Mortar Shot Fires 5 mortar shots in an area in front of you, each causing 20 damage and applying Bleed.
Bleed: Increases critical strike chance by 1%. Deals 25 damage over 15 seconds.
44 Bombardment
Calls down a bombardment around your current position. Each bomb deals 300 damage in a large area.
45 Buckshot Fires a blast of pellets in a cone in front of you, causing 120 damage and applying Fragility.
Fragility: Increases all damage received by 3% for 6 seconds.
46 Power Blast Fires a powerful blast in a line in front of you, causing 400 damage and applying Stun and Confusion.
Stun: Unable to perform any action for 3 seconds. Confusion: Increases chance to receiving critical strikes by 20% for 8 seconds.

 

 

All Passive Abilities

1 Agile Common 1 Increases movement speed by 5%.
2 Agile Uncommon 2 Increases movement speed by 10%.
3 Agile Rare 3 Increases movement speed by 15%.
4 Area of Effect Uncommon 2 Increases the area of effect of the _____ skill by 18%. Increases skill level by 1.
5 Area of Effect Rare 3 Increases the area of effect of the _____ skill by 27%. Increases skill level by 1.
6 Area of Effect Epic 4 Increases the area of effect and projectile size of all your skills of type _____ by 15%. Same effect is also applied to units summoned by skills of this type. Increases the level of all affected skills by 1.
7 Area of Effect Legendary 5 Increases the area of effect and projectile size of all your skills of type _____ by 15%. Same effect is also applied to units summoned by skills of this type. Increases the level of all affected skills by 1.
8 Attack Speed Uncommon 2 Increases the attack speed of the _____ skill by 18%. Increases skill level by 1.
9 Attack Speed Rare 3 Increases the attack speed of the _____ skill by 27%. Increases skill level by 1.
10 Behemoth Common 1 Increases maximum health by 15. Your current health is adjusted proportionately.
11 Behemoth Uncommon 2 Increases maximum health by 30. Your current health is adjusted proportionately.
12 Behemoth Rare 3 Increases maximum health by 45. Your current health is adjusted proportionately.
13 Brutal Strikes Rare 3 Your critical strikes have a 50% chance of applying Bleed to the target. Bleed: Increases critical strike chance by 1%. Deals 30 damage over 15 seconds.
14 Critical Multiplier Uncommon 2 Increases the critical damage multiplier of the _____ skill by 24%. Increases skill level by 1.
15 Damage Increase Uncommon 2 Increases the damage of the _____ skill by 18%. Increases skill level by 1.
16 Damage Increase Rare 3 Increases the damage of the _____ skill by 27%. Increases skill level by 1.
17 Damage Increase Rare 3 Increases the damage of all your skills of type _____ by 20%. If a skill does not cause damage, the potency of its effect will be increased instead. Same effect is also applied to units summoned by skills of this type. Increases the level of all affected skills by 1.
18 Damage Increase Epic 4 Increases the damage of all your skills of type _____ by 20%. If a skill does not cause damage, the potency of its effect will be increased instead. Same effect is also applied to units summoned by skills of this type. Increases the level of all affected skills by 1.
19 Debilitating Plague Rare 3 Every time you apply a stack of Poison there is a 50% chance of applying Doom as well. Doom: Causes 15 damage after 5 seconds. Damage is increased with new applications and duration refreshed. If Doom accumulates more damage than the target has health, it will instantly execute the target.
20 Desperation Rare 3 Every time you apply a stack of Confusion there is a 50% chance of applying Burn as well. Burn deals 20 damage over 10 seconds.
21 Expansive Common 1 Increases the area of effect and the size of projectiles of all your skills by 3%
22 Expansive Uncommon 2 Increases the area of effect and the size of projectiles of all your skills by 6%
23 Expansive Rare 3 Increases the area of effect and the size of projectiles of all your skills by 9%
24 Expansive Epic 4 Increases the area of effect and the size of projectiles of all your skills by 12%
25 Expose Weaknesses Epic 4 Your critical strikes have a 100% chance of applying Wound to the target. Wound: All Effects applied while Wound is active are doubled. Lasts for 6 seconds.
26 Fateful Strikes Common 1 All your attacks have a 20% chance of applying Doom to the target. Doom: Causes 15 damage after 5 seconds. Damage is increased with new applications and duration refreshed. If Doom accumulates more damage than the target has health, it will instantly execute the target.
27 Fire Shield Uncommon 2 Creates 4 fiery orbs that rotate around you, causing 40 damage and applying Burn on impact with any enemy or the environment. 4 extra orbs are added for every time this power up is selected. Orbs respawn every 10 seconds. Burn: Deals 100 damage over 10 seconds.
28 Frequency Uncommon 2 Increases the frequency of which the skill _____ is cast by 18%. Increases skill level by 1.
29 Frequency Rare 3 Increases the frequency of which the skill _____ is cast by 27%. Increases skill level by 1.
30 Frequency Epic 4 Increases the frequency in which all your skills of type _____ are cast by 15%. Increases the level of all affected skills by 1.
31 Gangrene Rare 3 Every time you apply a stack of Fragility there is a 50% chance of applying Bleed as well. Bleed: Increases critical strike chance by 1%. Deals 20 damage over 15 seconds.
32 Hypothermia Rare 3 Every time you apply a stack of Chill there is a 50% chance of applying Fragility as well. Fragility: Increases all damage received by 3% for 6 seconds.
33 Impending Doom Rare 3 Every time you apply a stack of Doom there is a 50% chance of applying Confusion as well. Confusion: Increases chance to receiving critical strikes by 5% for 8 seconds.
34 Increased Damage Uncommon 2 Increases the damage of units summoned by the _____ skill by 20%. Increases skill level by 1.
35 Increased Damage Rare 3 Increases the damage of units summoned by the _____ skill by 30%. Increases skill level by 1.
36 Increased Damage Epic 4 Increases the damage of units summoned by all your skills of type _____ by 15%. Increases the level of all affected skills by 1.
37 Increased Duration Rare 3 Increases the duration of the buff from the _____ skill by 10%. Increases skill level by 1.
38 Increased Duration Epic 4 Increases the duration of the buff from the _____ skill by 20%. Increases skill level by 1.
39 Increased Duration Epic 4 Increases the duration of the buffs from all you skills of type _____ skill by 10%. Increases the level of all affected skills by 1.
40 Increased Health Rare 3 Increases the health of units summoned by the _____ skill by 45%. Increases skill level by 1.
41 Increased Health Rare 3 Increases the health of units summoned by all your skills of type _____ 15%. Increases skill level by 1.
42 Increased Potency Uncommon 2 Increases the potency of the buff from the _____ skill by 20%. Increases skill level by 1.
43 Increased Potency Rare 3 Increases the potency of the buff from the _____ skill by 30%. Increases skill level by 1.
44 Increased Potency Rare 3 Increases the potency of the buff from all your skills of type _____ skill by 20%. Increases the level of all affected skills by 1.
45 Increased Protection Uncommon 2 Units summoned by the _____ skill take 2 less damage. Increases skill level by 1.
46 Increased Protection Rare 3 Units summoned by the _____ skill take 4 less damage. Increases skill level by 1.
47 Increased Quantity Epic 4 The maximum active units and quantity of units summoned by the _____ skill are increased by 1. Increases skill level by 1.
48 Increased Quantity Legendary 5 The maximum active units and quantity of units summoned by all your skills of type _____ are increased by 1. Increases the level of all affected skills by 1.
49 Indomitable Common 1 Increases your block power by 4%.
50 Indomitable Uncommon 2 Increases your block power by 8%.
51 Indomitable Rare 3 Increases your block power by 12%.
52 Lethality Common 1 Increases your critical strike chance by 5%.
53 Lethality Uncommon 2 Increases your critical strike chance by 10%.
54 Lethality Rare 3 Increases your critical strike chance by 15%.
55 Leviathan Common 1 Increases damage done by 6% but reduces your movement speed by 3%.
56 Leviathan Uncommon 2 Increases damage done by 12% but reduces your movement speed by 6%.
57 Leviathan Rare 3 Increases damage done by 18% but reduces your movement speed by 9%.
58 Magnetic Common 1 Increases the range in which you collect items such as experience crystals by 20%, and increases your experience multiplier by 0.10x.
59 Magnetic Uncommon 2 Increases the range in which you collect items such as experience crystals by 40%, and increases your experience multiplier by 0.15x.
60 Magnetic Rare 3 Increases the range in which you collect items such as experience crystals by 60%, and increases your experience multiplier by 0.20x.
61 Merciless Common 1 Increases your critical damage multiplier by 6%.
62 Merciless Uncommon 2 Increases your critical damage multiplier by 12%.
63 Merciless Rare 3 Increases your critical damage multiplier by 18%.
64 Multi Cast Common 1 Increases the chance of activating all your skills multiple times by 4%.
65 Multi Cast Uncommon 2 Increases the chance of activating all your skills multiple times by 8%.
66 Multi Cast Rare 3 Increases the chance of activating all your skills multiple times by 12%.
67 Multi Cast Epic 4 Increases the chance of activating all your skills multiple times by 16%.
68 Multi Cast Epic 4 Increases the chance of activating the skill _____ multiple times by 48%. Increases skill level by 1.
69 Multi Cast Legendary 5 Increases the chance of activating the skill _____ multiple times by 60%. Increases skill level by 1.
70 Multi Cast Legendary 5 Increases the chance of activating all your skills multiple times by 20%.
71 Multi Cast Legendary 5 Increases the chance of activating all your skills of type _____ multiple times by 50%. Same effect is also applied to units summoned by skills of this type. Increases the level of all affected skills by 1.
72 Poisonous Blood Rare 3 Every time you apply a stack of Bleed there is a 50% chance of applying Poison as well. Poison: Deals 40 damage over 25 seconds.
73 Powerful Strikes Common 1 Increases damage done by 4%.
74 Powerful Strikes Uncommon 2 Increases damage done by 8%.
75 Powerful Strikes Rare 3 Increases damage done by 12%.
76 Relentless Common 1 Increases your attack speed by 3%.
77 Relentless Uncommon 2 Increases your attack speed by 6%.
78 Relentless Rare 3 Increases your attack speed by 9%.
79 Relentless Epic 4 Increases your attack speed by 12%.
80 Resilient Common 1 Increases your armor by 8%.
81 Resilient Uncommon 2 Increases your armor by 16%.
82 Resilient Rare 3 Increases your armor by 24%.
83 Spontaneous Combustion Common 1 All your attacks have a 25% chance of applying Burn to the target. Burn: Deals 50 damage over 10 seconds.
84 Swift Epic 4 Increase the number of dashes you can perform by 1.
85 Thermal Shock Rare 3 Every time you apply a stack of Burn there is a 50% chance of applying Chill as well. Chill: Reduces movement speed by 10% for 10 seconds.
86 Touch of Ice Common 1 All your attacks have 40% chance of applying Chill to the target. Chill: Reduces movement speed by 10% for 10 seconds.
87 Unbreakable Rare 3 Reduces all damage taken by 1.
88 Venomous Common 1 All your attacks have a 30% chance of applying Poison to the target. Poison: Deals 70 damage over 25 seconds.
89 Vicious Strikes Rare 3 You have 100% chance to deal a critical strike on enemies with full health.
90 Weakness Common 1 All your attacks have a 10% chance of applying Fragility to the target. Fragility: Increases all damage received by 3% for 6 seconds.

 

  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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