In The Cycle there are over a dozen different special abilities. They allow the player to use grenades, call in orbital air strikes, give the option to heal the player or his/her allies or to construct an automated turret. Each player can have 2 such abilities equipped at the same time – under the “E” and “Q” keys respectively.
It is worth to get a special ability relatively early – e.g. after purchasing a weapon for 200 credits. Their use is limited only by the cooldown time – they do not run out and do not cost any resource to use.