Loop Hero – Enemy Spawns Guide
Game Guides, Loop Hero /
07 Feb 2021
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ENEMYSPAWNS |
CONDITIONS |
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Slime | ⪼ 5% chance of spawning on Wasteland tiles once a day |
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Ratwolf | ⪼ spawns every 2 days on Grove tiles – can move to adjacent tiles |
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Spider | ⪼ spawns every day on an adjacent tile from Spider Cocoon tiles |
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Skeleton | ⪼ spawns every 3 days on Cemetary tiles ⪼ starting Chapter III alternates with Skeleton Archers |
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Skeleton Archer |
⪼ spawns every 3 days on Cemetary tiles starting Chapter III ⪼ alternates with Skeletons |
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Cracked Skeleton |
⪼ 50% chance of spawning from killed Skeletons and Skeleton Archers |
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Chest | ⪼ spawns once per loop from Battle Field and Shipwreck tiles |
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Mimic | ⪼ has a chance of spawning from Battle Field tiles instead of normal chests |
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Blood Clot |
⪼ spawns every 4 days on Blood Path tiles | |||||
Ghost | ⪼ chance of spawning after killing enemies with an adjacent BattleField or Shipwreck tile |
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Ghost of a Ghost |
⪼ chance of spawning after killing a Ghost with an adjacent BattleField or Shipwreck tile |
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Prime Matter |
⪼ chance of spawning after killing a Ghost of a Ghost with an adjacent BattleField or Shipwreck tile |
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Vampire | ⪼ added to any battle on tiles adjacent to a Vampire Mansion tile |
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Vampire Mage |
⪼ added to any battle on tiles adjacent to a Vampire Mansion tile that is adjacent to an Abandoned Bookery tile |
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Swarm of Bats |
⪼ summoned by Vampires or Vampire Mages when they fall below 50% Health (if there is an empty tile in combat) |
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Watcher | ⪼ added to any battle within range of Temporal Beacon tiles if no Vampire Mansion in range |
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Watcher Mage |
⪼ added to any battle within range of Temporal Beacon tiles adjacent to Abandoned Bookery tile if no Vampire Mansion in range |
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Tome | ⪼ added to any battle on tiles adjacent to Abandoned Bookery tiles |
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Goblin | ⪼ every day on an adjacent tile from Goblin Camp tiles |
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Goblin Leader |
⪼ replaces one Goblin when there are 2 or more Goblins on one tile |
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Goblin Archer |
⪼ added to any battle adjacent to Goblin Lookout tiles | |||||
Ghoul | ⪼ spawns once per loop in groups of four on Ransacked Village tiles |
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Bandit | ⪼ spawns every 2 days from adjacent Bandit Camp tiles ⪼ prioritizes Village tiles for spawning |
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Harpy | ⪼ spawns every 2 days from Mountain Peak tile onto any tile |
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Gargoyle | ⪼ spawns every 3 days from Empty Treasury tiles onto any tile |
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Flesh Golem |
⪼ spawns from Blood Grove tiles after 12 kills on any tiles adjacent to Blood Grove tile |
⪼ Still checking how many kills are needed exactly | ||||
Living Armor |
⪼ spawns from Smith’s Forge tiles after giving 6 items | |||||
Mosquito | ⪼ spawns every 3 days on Swamp tiles | |||||
Scarecrow | ⪼ spawns every 4 days on Wheat Fields or Overgrown Field tiles |
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Field of Blades |
⪼ created on empty tiles during any battle on Overgrown Field tiles |
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Scorch Worm |
⪼ spawns every 2 days on Ruins tiles | |||||
Fishman | ⪼ spawns every 3 days from Reed tiles | |||||
Siren | ⪼ spawns once per loop from Shipwreck tiles | |||||
Jellyfish | ⪼ can be summoned by Sirens in Chapter III or higher | |||||
Wooden Warrior |
⪼ spawns every 2 days on ‘A Village?’ tiles | |||||
Dark Slime |
⪼ spawns when any Roadside spawning tile is destroyed by Oblivion card while the spawning tile has a unit on it |
⪼ is not visible on the map, but you will still encounter it |
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