Dwarrows - Unlockable Buildings - MGW

Dwarrows – Unlockable Buildings

Dwarrows - Unlockable Buildings

Many buildings need to be developed by combining existing buildings.

 

 

Unlockable Buildings

Industry Buildings:

Workbench: Existing at the start

 

Workshop = Workbench + Workbench

 

Deluxe Workshop = Workshop + Workshop

 

Factory = Deluxe Workshop + Deluxe Workshop

 

 

Market Buildings:

Merchant Stall: Existing at start

 

Small Store = Merchant Stall + Merchant Stall

 

Large Store = Small Store + Small Store

 

Marketplace = Large Store + Large Store

 

Spice Merchant = Royalty artifact collection complete

 

Scroll Merchant = Reward for restoring Trobadour Collection

 

 

Farming Buildings:

Plot: Existing at start

 

Small Farm = Plot + Plot

 

Farm = Small Farm + Small Farm

 

Grocer = Small Farm + Small Store

 

Plantation = Farm + Farm

 

 

Housing Buildings:

Tent: Existing at start

 

House = Tent + Tent

 

Two-Story House = House + House

 

Manor = Two-Story House + Two-Story House

 

Inn = House + Small Store

 

 

Environment Buildings:

Dirt Path: Exist at start

 

Stone Path: Exist at start

 

Small Garden = Artist set artifact collection

 

Park = Small Garden + Small Garden

 

 

Entertainment Buildings:

Puppet Show Wagoon = Child collection artifact complete

 

Circus Tent = Tent + Puppet Show Wagon

 

Outdoor Stage = Puppet Show Wagon + Park

 

Coliseum = Factory + Outdoor Stage

 

 

Community Buildings:

Bathhouse: Existing at start

 

Community Fountain = Domestic Artifact set restoration reward.

 

Statue = Community Fountain + Workbench

 

Symposeum = Library + Park

 

 

Education Buildings:

Alchemy Shack = Explorer collection artifact complete

 

Library = Community Fountain + Alchemy Shack

 

Book Store = Library + Large Store

 

School-House = Library + House

 

College = Symposeum + SchoolHouse

 

 

Government Buildings:

Bank = Large Store+Warehouse

 

Mayor Office = Reward for restoring the Aristocrat Set

 

Courthouse = Mayor Office + Mayor Office

 

 

Military Buildings:

Kegnade Emporium = Engineer Artifact Collection Reward

 

Town Watch = Reward for Warrior Artifact Collection Reward

 

Sheriff Office = Courthouse + Town Watch

 

 

Misc Buildings:

Outhouse: Exist at start

 

Pet Center = Blueprint gained by NPC

 

Warehouse = Serf artifact Collection

 

Windmill = Small Farm + Merchant Stall

 

Pet Shelter = Warehouse+Pet Center

 

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    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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