Colony Ship: A Post-Earth RPG - Skills - MGW | Video Game Guides, Cheats, Tips And Walkthroughs

Colony Ship: A Post-Earth RPG – Skills

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Skill Checks

Steal

Training – From Jia at the start of “Pick a Pocket or Two”, 40XP

Steal 2 – Abe’s store, 30XP

Steal 2 – Gunsmith’s store, 30 XP

Steal 2 – Armor trader store, 30XP

Steal 2 – General store, 30XP

Steal 3 – Hit & Kill store, 40 XP

Steal 3 – Medbay, 40XP

Steal 3 – From Samson in Promised Land, 40XP

Steal 3 – From Maryam after delivering the Psyker frog brain, 40XP

 

 

Lockpick

Training – From Neighbor outside home apartment, 40XP

Training – From Basic Maintenance token found at top of Hydroponics tower, 80XP

Training – From Infiltration Token, 80XP

Lockpick 2 – Locked chest near home apartment, 20XP

Lockpick 2 – Jia’s door near Church, 20 XP

Lockpick 2 – Storage container in front of Old Earth Emporium, 20XP

Lockpick 2 – Unlock crate in Armory supply room, 20XP

Lockpick 2 – Back door during Mysterious Stranger quest,

Lockpick 2 – Equipment case behind broken door on Level 1 of Armory past frogs, 20XP

Lockpick 2 – Locked door during “Lamb Among Wolves”, 20XP

Lockpick 2 – Unlock box containing cores during “Ace Up Your Sleeves”, 20XP

Lockpick 2 – Unlock electronic module storage above Outer Gate, 20XP

Lockpick 2 – Unlock Braxton’s storage door, 20XP

Lockpick 3 – Unlock Braxton’s storage case, 25XP

Lockpick 3 – Gun case during Mysterious Stranger quest,

Lockpick 3 – Lockpick door to training room in Armory, 25XP

Lockpick 3 – Lockpick equipment locker in Armory next to generator, 25XP

Lockpick 3 – Lockpick side door on bottom floor of the Armory, 30XP

Lockpick 3 – Lockpick equipment locker in Armory in Supply Room, 30XP

Lockpick 3 – Equipment case in the Armory in the room with the Psyker frog, 30XP

Lockpick 3 – Equipment case in Mercy’s fortress, 25XP

Lockpick 3 – Ammo trunk during “You Shall Not Pass”, 25XP

 

 

Biotech

Training – From Sarah in Medbay, 40XP

Biotech 2 – Examine heads in quest “Little Shop of Horrors”, 20XP

Biotech 2 – Remove implant from the body behind the heavy crate in the Armory, 30XP

Biotech 2 – Remove implant from the body in the training room in the Armory, 30XP

 

 

Computers

Training – Maryam after turning in Psyker Brain after turning in psyker frog brain, 40XP

Training – From Basic Maintenance token found at top of Hydroponics tower, 80XP

Computer 2 – Conversation with Sharp Face in the Armory

Computer 2 – Unlock training token from training room in the Armory, 40XP

Computer 2 – Discussion with Zeke after returning Override Module, 30XP

Computer 2 – Use the computer at the Armory train station to move the heavy crate, 30XP

Computer 3 – Use the computer in Hydroponics tower to call a service car to get to Tower Alpha, 30XP

Computer 3 – Lower forcefield in Armory, 40XP

 

 

Electronics

Training – From Basic Maintenance token found at top of Hydroponics tower, 80XP

Electronics 1 – Remove parts from the console in the upper Armory, 20XP

Electronics 1 – Remove parts from the console in the lower Armory, 20XP

Electronics 1 – Remove parts from the console in the Hydroponics tower, 20XP

Electronics 2 – Fix the control panel in the lower Armory, 20XP

Electronics 2 – Initial conversation with Zeke in Power Plant, 30XP

Electronics 2 – Remove air purifier parts from abandoned tower in Hydroponics

Electronics 2 – Replace the dead module in the Armory’s train station computer, 30XP

Electronics 2 – Conversation with Sharp Face in the Armory

Electronics 2 – Remove targeting module from broken turret during “You Shall Not Pass”, 30XP

Electronics 3 – Override the safety protocols in the elevator in Hydroponics, 30XP

Electronics 3 – Discussion with Zeke after returning Override Module, 40XP

Electronics 3 – Fix the control panel past the initial frogs in the Armory, 20XP

Electronics 3 – Unlock side door in Delta Tower to access strange machine, 25XP

Electronics 3 – Fix the door above the Outer Gate in the Pit

Electronics 4 – Fix the turret during “You Shall Not Pass”, 50XP

 

 

Persuasion

Training from Crisis Intervention Token, 80XP

Persuasion 2 – Neighborhood Watch quest conversation with Thug

Persuasion 2 – Convince Jed to pay back his debt “Debt Collector”

Persuasion 3 – Speaking with Morgan in Delta Tower during “Eviction Notice”

Persuasion 3 – Speaking with Sharp Face in the Armory

Persuasion 3 – Speaking with Carlos after delivering the Bioreactor parts

Persuasion 3 – Discussion with McNeil during “Lamb Among Wolves”

Persuasion 3 – Discussion with Mercy

Persuasion 3 – Discussion with Manny during “Hired Thug”

Persuasion 4 – Speaking with Morgan in Delta Tower during “Eviction Notice”

Persuasion 4 – Discussion with Samuel during “Hired Thug”

 

 

Streetwise

Training from Crisis Intervention Token, 80XP

Streetwise 2 – Neighborhood Watch quest conversation with Thug

Streetwise 2 – Discussion with Spike

Streetwise 2 – Discussion with Mercy

Streetwise 2 – Discussion with McNeil during “Lamb Among Wolves”

Streetwise 2 – Discussion with Isaiah during “Ace Up Your Sleeve”

Streetwise 2 – After failing a persuade check with Jed to pay back his debt “Debt Collector”

Streetwise 3 – Speaking with Morgan in Delta Tower during “Eviction Notice”

Streetwise 3 – Speaking with Sharp Face in the Armory

Streetwise 3 – Discussion with Mercy

Streetwise 3 – Discussion with Isaiah during “Ace Up Your Sleeve”

Streetwise 3 – Discussion with Manny during “Hired Thug”

Streetwise 3 – Discussion with Samuel during “Hired Thug”

Streetwise 4 – Discussion with Samuel during “Hired Thug”

Streetwise 4 – Speaking with Sharp Face in the Armory

Streetwise 4 – Speaking with Sharp Face in the Armory after showing them the key card

Streetwise 4 – Discussion with McNeil during “Lamb Among Wolves”

Streetwise 4 + Charisma 8 – Discussion with Mercy

 

 

Impersonate

Training from Infiltration Token, 80XP

Training from Crisis Intervention Token, 80XP

Impersonate 2 – Convince Black Will you are a Regulator during “Debt Collector”

 

 

Critical Strike

Training from Riot Control Token, 80XP

Critical Strike 2 – Kill Spike near the Food Vendor

Critical Strike 3 – Kill Isaiah during “Ace Up Your Sleeves”, 80XP

Critical Strike 4 – Kill Mercy’s Guard during “Lord’s Mercy”, 100XP

 

 

Sneak

Training from Infiltration Token, 80XP

 

 

Rifle

Training from Urban Pacification Token, 80XP

 

 

Bladed

Training from Urban Pacification Token, 80XP

 

 

Evasion

Training from Urban Pacification Token, 80XP

 

 

Blunt

Training from Riot Control Token, 80XP

 

 

Armor

Training from Riot Control Token, 80XP

 

Author

  • falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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