Bite – Bites the enemy, causing extra damage.
Charge – Charges the enemy, immobilizing them for 1 sec and adding additional damage to your pet’s next attack.
Claw – Claws the enemy, dealing additional damage.
Cower – Deals no damage, but lowers your threat generation.
Dash – Increases movement speed by 50% for 15 sec. Does not break prowling.
Dive – Increases movement speed by 40% for 15 sec.
Furious Howl – Party members receive additional damage on their next physical attack.
Lightning Breath – Breathes lightning instantly dealing nature damage.
Prowl – Puts your pet in stealth, but slows its movement speed by 50%. Your pets next attack will deal 20% bonus damage.
Scorpid Poison – Inflicts nature damage, stacking up to 5 times on a target.
Screech – Causes moderate damage and lowers the physical damage dealt by all enemies within melee range for 4 sec.
Shell Shield – Reduces all damage your pet takes by 50% but increases the time between your pets attacks by 43%.
Thunderstomp – Shakes the ground dealing damage to all enemies within 8 yards.