ASKA: Warehouse Management Guide - MGW

ASKA: Warehouse Management Guide

ASKA: Warehouse Management Guide

BUILD WAREHOUSES

Storage Buildings

Managing resources in ASKA is super important. You can set up storage systems with customizable rules, storage configurations, and supply routes to handle everything…

 

  • The first thing you have to do is to build a Warehouse.

 

  • You can find the Storage category in the Build Menu. Look for the icon with the barrel and boxes.

 

  • From this menu, you will be able to build the Warehouse, all individual Storages, and the Market.

 

 

The Build Menu

  • Once you open the Storage category, look for the Warehouse.

 

  • Before you can build anything from this menu, you’ll need to construct the Woodcutter’s Pit, Stonecutter’s Pit, & Gatherer’s Pit.

 

 

Building the Warehouse

  • The Warehouse itself is just a platform for other storages.

 

  • The Warehouse won’t work on its own without Storage structures.

 

  • You will have to open the Build Menu again, select, and construct one of the various types of storage structures.

 

 

Storage Structures in ASKA

  • Each resource has its own storage structure.

 

  • Storage structures dictate what resources a particular Warehouse will be able to store and what resources the Warehouse workers need to fetch.

 

  • This extremely granular system gives you very fine resource management controls.

 

  • What resource storages you decide to build is entirely up to your own logistical needs.

 

  • Each resource storage structure caters to the resource it’s meant to store.

 

  • In ASKA, resources are always displayed in the game world. Storages will always show you exactly how many resources you have of any particular type.

 

  • Storage Structure interactions: deposit resources, open the storage menu of that particular storage, and view tasks involving the warehouse workers.

 

  • Resource storage structures need to be placed on the Warehouse itself, on a grid, similar to furniture.

 

 

Customizing Warehouses

  • Warehouses can hold any combination of resources as long as the appropriate resource storages are built.

 

  • You can specialize a Warehouse and use it for a particular set of resources, for instance; Wood resources, like Sticks, Longsticks, and Logs.

 

  • You can also mix storages and get something more akin to a central warehouse.

 

 

WAREHOUSE WORKERS

  • Like any other building, you can assign Villagers to work at the Warehouse.

 

  • The Warehouse Worker will search for the resources which can be stored at the Warehouse they’re currently assigned at.

 

  • If you want your Warehouse Workers to fetch a particular resource, make sure you build the appropriate storage structure.

 

 

WHITELISTING

Fine Resource Control is crucial

 

  • You can select which Villagers have access to particular resources.

 

  • This allows you to stockpile resources or only allow particular crafters to use a resource.

 

 

THE MARKET

Moving Goods

  • You can send resources from one Warehouse to another using the Market.

 

  • The Market allows you to task SLED and CART workers to MOVE GOODS, effectively creating TRADE ROUTES.

 

  • ROUTES enable you to CONNECT DISTANT WAREHOUSES between them; making it possible to create and supply far-reaching outposts.

 

  • A common use case is sending food from the central village to a mining outpost, or sending fish from a shoreline fishing village to an inland village.

 

 

Using the Market

3 CONDITIONS need to be met in order to establish a successful route in ASKA:

 

  • You need two warehouses that have the same storages. For example: if you want to send Logs from Warehouse A to Warehouse B, both Warehouses need to have Log Storage–both Warehouses also need to have workers assigned to them.

 

  • You need a Market and assign a worker to it, & assign a cart or a sled to the worker.

 

  • You need to create a route from the task menu.

 

 

Creating a Route in ASKA

After you assign a worker to the market, you need to create a route from the Task Menu. You have to:

 

  • Select 2 WAREHOUSES (from/to).

 

  • ASSIGN A VILLAGER to work the route.

 

  • Select a VEHICLE (carts or sleds).

 

  • Select RESOURCES TO BE SENT. This is limited by the size of the vehicle.

 

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    Fernando is doing what he always did, sharing his honest opinions about games whenever he can. The difference is now he is writing and not talking about it.

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