Each talent gives some little bonus to the player:
- Early ball hit: Ability to hit the ball on the rise.
- Ball feeling: Ability to softly control the ball, especially at the net.
- Fast learner: Learn faster from training, but also forget a bit faster with time.
- Injury Resistance: Lower chance to get injured.
- Slice serve: Serve to give a slicing effect to the ball, most effective on fast surfaces.
- Topspin serve: Serve to give a topspin effect to the ball, most effective on slow surfaces.
- Kick serve: Serve to give a kick effect to the ball, most effective on normal surfaces.
- Slice mastery: Perfect control and use of slice effect during rallies.
- Champion: Ability to play your best level against lower-ranked players.
- Chameleon: Lower the negative effect when changing your playing style during a match.
- Globetrotter: Less tired after trips, especially long ones.
- Spinny Backhand: Raises the topspin skill when doing a backhand.
- Flat Backhand: Lowers the topspin skill when doing a backhand.
- Forever Young: Lowers the physical skill loss when getting older.
- Rich Kid: You’ll start with a lot more money than normal, but you’ll lose 2 hours of training per day to study till the end of the year you’ll turn 22.
- Prodigy: Allows you to reach your maximal potentials earlier if you start as a Junior, and gives a bonus to all your skills if you start as a Pro.
- Upsetter: Raises the chance of converting a bad day to a good day for the Form of the Day; the bonus of each good day is also raised.
- Surface Switcher: Raises the rate you raise your Surface skills.