Minecraft Dungeons Console Commands - MGW

Minecraft Dungeons Console Commands

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Any command you enter in single player will need to be prefixed by forward slash (/); multiplayer commands will not work with this prefix. Now it’s just a simple case of typing in the desired command and hitting the “Enter” key.

 

  • Item & Mob Commands

 

/give [quantity]

Adds item to player’s inventory, in specified quantity if item is stackable.

 

 

/gamerule keepInventory true

Keep your inventory items after you die, replace true with false to reverse

 

 

/summon [x y z]

Spawns the entity at the player’s location, or optional specified coordinates if entered.

 

 

  •  World and Environment

 

/seed

Produces a seed code so you can recreate your world later

 

 

/setworldspawn [x y z]

Set the world spawn location to the player’s current position, or optional specified coordinates if entered

 

 

/gamemode [player]

Sets the game mode type (use survival, creative, adventure, or spectator) for yourself or an optional player

 

 

/gamerule [value]

Queries the value of a game rule, or amends it if an optional value is entered. A list of rule codes is here

 

 

/difficulty

Sets the difficulty level (use peaceful, easy, normal, or hard)

 

 

/time set

Sets the world game time, use 0 (Dawn), 1000 (Morning), 6000 (Midday), 12000 (Dusk), or 18000 (Night) as the value

 

 

/gamerule doDaylightCycle false

Turn off the day/night cycle, replace false with true to reactivate

 

 

/weather [duration]

Sets the weather type (use clear, rain, or thunder) for an optional duration in seconds

 

 

/gamerule doWeatherCycle false

Turn off weather changes, replace false with true to reactivate

 

 

/clone

Clones the blocks in the region between coordinates and, then places them with coordinates in the lower northwest corner

 

 

  • Player Minecraft Dungeons Commands

 

/kill [player]

Kill yourself (or specified player)

 

 

/tp [player]

Teleport yourself (or specified player) to the coordinates entered

 

 

/effect <player|entity> [duration]

Applies the effect to the specified player or entity, for an option duration in seconds.

 

 

/effect clear <player|entity> [effect]

Clear all effects, or optionally just the specified effect, from the player or entity.

 

 

/enchant [level]

Apply the enchantment to the specified player’s selected item, at an optional level.

 

 

/experience add

Adds the stated amount of experience points to the specified player. Put the word levels on the end to add experience levels instead

 

  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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