Minecraft Dungeons Console Commands - MGW

Minecraft Dungeons Console Commands

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Any command you enter in single player will need to be prefixed by forward slash (/); multiplayer commands will not work with this prefix. Now it’s just a simple case of typing in the desired command and hitting the “Enter” key.


  • Item & Mob Commands


/give [quantity]

Adds item to player’s inventory, in specified quantity if item is stackable.



/gamerule keepInventory true

Keep your inventory items after you die, replace true with false to reverse



/summon [x y z]

Spawns the entity at the player’s location, or optional specified coordinates if entered.



  •  World and Environment



Produces a seed code so you can recreate your world later



/setworldspawn [x y z]

Set the world spawn location to the player’s current position, or optional specified coordinates if entered



/gamemode [player]

Sets the game mode type (use survival, creative, adventure, or spectator) for yourself or an optional player



/gamerule [value]

Queries the value of a game rule, or amends it if an optional value is entered. A list of rule codes is here




Sets the difficulty level (use peaceful, easy, normal, or hard)



/time set

Sets the world game time, use 0 (Dawn), 1000 (Morning), 6000 (Midday), 12000 (Dusk), or 18000 (Night) as the value



/gamerule doDaylightCycle false

Turn off the day/night cycle, replace false with true to reactivate



/weather [duration]

Sets the weather type (use clear, rain, or thunder) for an optional duration in seconds



/gamerule doWeatherCycle false

Turn off weather changes, replace false with true to reactivate




Clones the blocks in the region between coordinates and, then places them with coordinates in the lower northwest corner



  • Player Minecraft Dungeons Commands


/kill [player]

Kill yourself (or specified player)



/tp [player]

Teleport yourself (or specified player) to the coordinates entered



/effect <player|entity> [duration]

Applies the effect to the specified player or entity, for an option duration in seconds.



/effect clear <player|entity> [effect]

Clear all effects, or optionally just the specified effect, from the player or entity.



/enchant [level]

Apply the enchantment to the specified player’s selected item, at an optional level.



/experience add

Adds the stated amount of experience points to the specified player. Put the word levels on the end to add experience levels instead


  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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