Crusader Kings III - Joining Wars - MGW

Crusader Kings III – Joining Wars

Crusader Kings III - Joining Wars

When a character’s caught up in a war, all their buddies get a chance to jump in and help out through the “Offer to Join War” interaction—and you can bet the targeted character’s gonna say yes every time. On the flip side, if you’re the one in the thick of it, you can hit up your allies with a “Call to War” request. Whether they’ve got your back or not depends on what they think of you, and a few other things can tweak that too…

 

Source Acceptance
Heir always
Spouse always
Defensive War +50
Defensive War against their Ally -25
Offensive War against their Ally -50
Enemy is Heir never
Enemy is Spouse never

 

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    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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