Papers Please - All Endings Guide - MGW

Papers Please – All Endings Guide

Papers Please - All Endings Guide

All Endings

In total, there are 20 separate endings in Papers, Please that have a textual conclusion, and the endings are each individually numbered by the game itself. Additionally, there are several occasions where the game ends without giving you an actual ending. These are instant death endings, such as where you get blown up by a terrorist, or if you accidentally poison yourself.

 

 

ENDING 1

REQUIREMENTS: Have a negative balance at the end of any day.

 

TEXT: Arstotzka has zero tolerance for delinquency. Your family will be sent back to their village. You are under arrest until your debts are repaid. A replacement inspector will be found easily. Glory to Arstotzka.

 

 

ENDING 2

REQUIREMENTS: Have your entire family die from sickness. This is done by failing to provide heat and food daily, and medicine when somebody gets sick.

 

TEXT: Your entire family is gone. The ministry of labor focuses on Arstotzka’s future growth. Workers are expected to support large healthy families. Your position will be filled with someone more appropriate. Glory to Arstotzka.

 

 

ENDING 3

REQUIREMENTS: On day 12, when Mr. Vonel comes asking for information about EZIC, give him either the cipher or the coded document you will have earlier received from EZIC agents.

 

TEXT: You are under arrest for associating with suspicious groups. The ministry of information will perform a full audit of your recent activities. Glory to Arstotzka.

 

 

ENDING 4

REQUIREMENTS: Accept either the 1000 or 2000 credits gift from EZIC on days 11 or 12. On day 14, deny Stephani Graire entrance to Arstotzka, and the inspector will be arrested at the start of day 15.

 

TEXT: The ministry of income has discovered an anomaly in your earnings. You are under arrest pending a full audit of your recent activities. Your family will likewise be held for questioning. The border will remain open under a replacement inspector. Glory to Arstotzka.

 

 

ENDING 5

REQUIREMENTS: Shoot a bystander other than the man in red with a sniper rifle.

 

TEXT: You are under arrest for the murder of an innocent. The penalty is death. Your family will be questioned about their involvement. The border will remain open under a replacement inspector. Glory to Arstotzka.

 

 

ENDING 6

REQUIREMENTS: Shoot a bystander other than the man in red with the tranquilizer.

 

TEXT: You are under arrest for the murder of an Arstotzkan official. The penalty is death. Your family will be questioned about their involvement. The border will remain open under a replacement inspector. Glory to Arstotzka.

 

 

ENDING 7

REQUIREMENTS: Shoot a guard with the sniper rifle.

 

TEXT: You are under arrest for the murder of an Arstotzkan official. The penalty is death. Your family will be questioned about their involvement. The border will remain open under a replacement inspector. Glory to Arstotzka.

 

 

ENDING 8

REQUIREMENTS: Shoot a guard with the tranquilizer.

 

TEXT: You are under arrest for attacking an Arstotzkan official. The penalty is death. Your family will be questioned about their involvement. The border will remain open under a replacement inspector. Glory to Arstotzka.

 

 

ENDING 9

REQUIREMENTS: Shoot the man in red with the sniper rifle on day 23.

 

TEXT: You are under arrest for the murder of an innocent. The penalty is death. Your family will be questioned about their involvement. The border will remain open under a replacement inspector. Glory to Arstotzka.

 

[A note appears from under the cell door]

INSPECTOR, FAMILY IS SAFE. TARGET ELIMINATED BUT OTHER PROBLEMS ARISE. REPLACEMENT INSPECTOR NOT COOPERATIVE. EZIC ACTIVITIES HINDERED. WE CANNOT PROVIDE FURTHER SUPPORT. EZIC TO HIBERNATE AGAIN. FAMILY WILL BE TAKEN TO OBRISTAN. GOOD LUCK.

 

 

ENDING 10

REQUIREMENTS: Shoot the man in red with the tranquilizer on day 23.

 

TEXT: You are under arrest for attacking an innocent. The penalty is forced labor. Your family will be questioned about their involvement. The border will remain open under a replacement inspector. Glory to Arstotzka.

 

[A note appears from under the cell door]

INSPECTOR, FAMILY IS SAFE. TARGET HAS RECOVERED IN HOSPITAL. REPLACEMENT INSPECTOR NOT COOPERATIVE. EZIC ACTIVITIES HINDERED. WE CANNOT PROVIDE FURTHER SUPPORT. EZIC TO HIBERNATE AGAIN. FAMILY WILL BE TAKEN TO OBRISTAN. GOOD LUCK.

 

 

ENDING 11

REQUIREMENTS: Dmitri, the ministry of admissions director visits the inspector on days 10, 20, and 30. If you have anything hanging on the wall on day 20 other than the plaque you received on day 10, or do not have the plaque hung on the wall, you shall be given a warning. If you receive a second warning on day 30 due to hanging unauthorized materials or missing one or both plaques, you will be arrested.

 

TEXT: You are under arrest for violating direct orders. The penalty is forced labor. Your family will be sent back to their village. The border will remain open under a replacement inspector. Glory to Arstotzka.

 

 

ENDING 12

REQUIREMENTS: Detain Shae Piersovska on day 25. The next day, Dmitri will come to arrest the Inspector.

 

TEXT: Your supervisor has reported you for theft of Arstotzkan property. The penalty is forced labor. Your family will be sent back to their village. The border will remain open under a replacement inspector. Glory to Arstotzka.

 

 

ENDING 13

REQUIREMENTS: Complete less than four of the EZIC tasks. On day 31, shoot the lower attacker of the two EZIC agents to start, then shoot the upper attacker after the wall is destroyed. The Inspector is then arrested the following day.

 

TEXT: The Grestin border wall has been destroyed. You are under arrest for failure to defend the checkpoint. Your family will be sent back to their village. The border will remain open under a replacement inspector. Glory to Arstotzka.

 

 

ENDING 14

REQUIREMENTS: Complete at least four of the five EZIC tasks. On day 31, shoot the two EZIC agents before they can destroy the wall, and this ending will be given the following day.

 

TEXT: [Mr. Vonel] Hello inspector. We have audited your recent activities. Your involvement with a group calling themselves The Order Of The EZIC Star has been uncovered. Several members of this group have been arrested in Arstotzka. At least one EZIC member has confessed to receiving your help. This represents treason of the highest order. Goodbye inspector.

 

The execution is scheduled for tonight. Your family’s safety is unknown. EZIC has been crushed. The balance of justice is restored. Glory to Arstotzka.

 

 

ENDING 15

REQUIREMENTS: Complete at least 4 of the 5 EZIC tasks. On day 31, shoot one of the agents, preferably the lower one, but let the wall be blown up anyways. This ending occurs immediately.

 

TEXT: The border has been pierced. It is a glorious day for The Order Of The EZIC Star but you have betrayed us at the last moment. EZIC grows strong while the corrupt and greedy weaken. Your betrayal means you have chosen the wrong side. There is no place for you or your family in this revolution. Goodbye inspector. Glory to the new Arstotzka.

 

 

ENDING 16

REQUIREMENTS: Escape to Obristan with some, but not all of your living family members on days 29, 30, or 31. You must have at least 1 passport and 25 credits per person, including yourself. You are given the option to escape on the end-of-day screen.

 

TEXT: You gather your [family members] to leave for Obristan. Your [rest of the family members] prepare to return to Nirsk. You board the late train to the Northern Territories. It is nearly empty. You pay for the hastily forged passport(s) and re-entry ticket(s). They look terrible. You reach the border crossing at dawn. The line is immense. Six hours later.

 

[Obristan inspector] Your documents. [You] Here. [Obristan inspector] Are you entering alone? [You] Yes./No, my family as well. [Obristan inspector] Hand over all documents now. [You] I/We come to visit relatives. [Obristan inspector] I do not care why you come. Wait here. Welcome to Obristan. Next!

 

The safety of your [family member(s)] is unknown.

 

 

ENDING 17

REQUIREMENTS: Complete 1-3 of the EZIC tasks throughout the game, and stop the attack on day 31. You will be arrested the following day when the results of your information audit come in.

 

TEXT: [Mr. Vonel] Hello inspector. We have audited your recent activities. Your involvement with a group calling themselves The Order Of The EZIC Star has been uncovered. Several members of this group have been arrested in Arstotzka. At least one EZIC member has confessed to receiving your help. This represents treason of the highest order. Goodbye inspector.

 

The execution is scheduled for tonight. Your family’s safety is unknown. EZIC has been crushed. The balance of justice is restored. Glory to Arstotzka.

 

 

ENDING 18

REQUIREMENTS: Escape to Obristan with all of your living family members on days 29, 30 or 31. You must have at least 1 passport and 25 credits per person, including yourself. You are given the option to escape on the end-of-day screen.

 

TEXT: You are gathering your [living family members] to leave for Obristan. You board the late train to the Northern Territories. It is nearly empty. You pay for the hastily forged passports and re-entry tickets. They look terrible. You reach the border crossing at dawn. The line is immense. Six hours later.

 

[Obristan inspector] Your documents. [You] Here. [Obristan inspector] Are you entering alone? [You] No, my family as well. [Obristan inspector] Hand over all documents now. [You] We come to visit relatives. [Obristan inspector] I do not care why you come. Wait here. Welcome to Obristan. Next!

 

Obristan above all.

 

 

ENDING 19

REQUIREMENTS: Complete at least 4 of the 5 EZIC tasks throughout the game. On day 31, you know you have done this if an EZIC agent shows up as the second entrant. When the EZIC operatives attack, do nothing to stop them and you get this ending afterwards.

 

TEXT: Inspector! It is a glorious day! The border has been pierced. EZIC grows strong while the corrupt and greedy weaken. We are moving you and your family to a better home. Your services as an inspector are no longer required. We need agents. Follow us and together we will complete the revolution! Glory to the new Arstotzka.

 

 

ENDING 20

REQUIREMENTS: Do none of the 5 EZIC tasks throughout the game. On day 32, neutralize both EZIC attackers before they have a chance to do anything. On day 32, you will be cleared by the audit.

 

TEXT: [Mr. Vonel] Hello inspector. We have audited your activities for the past 20 years. There are some anomalies. But you have served Arstotzka well. We will overlook these small transgressions. You have been cleared of any suspicion. Glory to Arstotzka.

 

A new agreement has been reached with Kolechia. Grestin border checkpoint will re-open soon. Return to your post on January 1st.

 

  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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