Conquest Dark: Stun-Burn-Freeze Conditions Explained - MGW

Conquest Dark: Stun-Burn-Freeze Conditions Explained

Conquest Dark

There are three conditions that can be inflicted on characters: Stun, Burn, and Freeze.

 

Stunned characters cannot move or attack for the duration of the stun. The duration of the stun is based on the damage of the ability that applies the stun and the maximum health of the target unless otherwise stated. Durations from multiple stuns can stack up to 5 seconds.

 

Burning characters take periodic damage from the burning until it wears off after 10 ticks. Each time you apply Burn, it fully refreshes the amount of ticks and adds 25% of the damage of the attack that applied the condition to the burning.

 

Freeze decreases the target’s Movement and Attack Speed and increases Critical Hit Chance against the target up to a maximum of 95%.

 

This effect gradually increases with each application of freeze and wears off after 5 seconds unless reapplied. The amount of freeze applied by an ability is based on the damage it deals and the Maximum Health and Life of the target.

 

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    Fernando is doing what he always did, sharing his honest opinions about games whenever he can. The difference is now he is writing and not talking about it.

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