Crusader Kings III - AI Personality Guide - MGW | Video Game Guides, Cheats, Tips And Walkthroughs

Crusader Kings III – AI Personality Guide

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AI Personality

AI characters will use Decisions and Character Interactions based on the following attributes:

 

  • Boldness: determines how much the character is affected by Dread

 

  • Compassion: determines how the character will treat its Prisoners

 

  • Energy: determines how often the character will consider a Decision

 

  • Greed: determines how easily the character will spend Gold

 

  • Honor: determines how often the character will honor relationships and alliances as well as how often they will become Agents

 

  • Rationality: determines how stronger a character’s army has to be before declaring war

 

  • Sociability: determines how often the character will consider a Character Interaction

 

  • Vengefulness: determines how much the character will seek to punish transgressions

 

  • Zeal: determines how often the character will join Holy Wars

 

Each attribute is capped at -100 and +100.

 

 

Each AI character will have its personality described with an adjective and a noun based on the highest two attributes:

 

Attribute Very Negative (-76 to -100) Negative (-1 to -75) Positive (+1 to +75) Very Positive

(+76 to +100)

Adjective Noun Adjective Noun Adjective Noun Adjective Noun
Boldness Spineless Craven Cowardly Coward Bold Gambler Fearless Adventurer
Compassion Evil Villain Callous Brute Compassionate Altruist Gracious Empath
Greed Content Lackey Content Follower Covetous Grasper Rapacious Ravener
Honor Treacherous Blackguard Dishonorable Knave Honorable Gentleman / Gentlewomen Righteous Paragon
Rationality Insane Maniac Irrational Fool Rational Thinker Analytic Planner
Vengefulness Magnanimous Absolver Forgiving Conciliator Resentful Quarreler Vindictive Antagonist
Zeal Godless Atheist Cynical Unbeliever Religious Believer Zealous Zealot

 

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